/* Light stays inside the existing world camera, below selectable event shards. */
.map-world .tree-atmosphere{position:absolute;inset:0;width:100%;height:100%;pointer-events:none;z-index:1;mix-blend-mode:screen;opacity:1}
.tree-heading .tree-motion-toggle{margin:4px 0 0;min-height:44px;padding:8px 12px;border:1px solid #79ac9580;background:#0b1b17;color:#d6eee0;border-radius:3px;font:400 .875rem/1.3 Arial,sans-serif;letter-spacing:.02em}
.tree-heading .tree-motion-toggle:hover{background:#19392b;border-color:#9de7c0}
.tree-heading .tree-motion-toggle:focus-visible{outline:2px solid #d7fbe7;outline-offset:3px}
@media(prefers-reduced-motion:reduce){.map-world .tree-atmosphere{display:none}}
